Appraisal
Checking an item's value, comparing one piece of gear to another, spotting a fake, calling the
price on a hustler.
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| STR | END | DEX | AGL | INT | WIL | EMP | PCN |
| | | | | 2x | | | 1x |
|
Thievery
Picking a corpie's pocket, lifting a deck from a store window display, sneaking a knife off someone's belt.
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| STR | END | DEX | AGL | INT | WIL | EMP | PCN |
| | | 2x | | 1x | | | 1x |
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Lockpick
Jimmying a vehicle lock, rewiring a door lockpad, hacking a palmlock.
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| STR | END | DEX | AGL | INT | WIL | EMP | PCN |
| | | 1x | | 3x | | | 2x |
|
Scavenge
Finding a RAMcard in a pile of junk, spotting a box of discarded ammo in broken terrain,
fishing armor plating out of tank wreckage, breaking a piece
of hardware down into its basic parts.
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| STR | END | DEX | AGL | INT | WIL | EMP | PCN |
| | | | | 1x | | | 1x |
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Shock
Taking a blow without passing out, staying on your feet despite blood loss, resisting
massive injuries without dying.
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| STR | END | DEX | AGL | INT | WIL | EMP | PCN |
| | 3x | | | | 1x | | |
|
Dodge
Ducking a punch, bending away from a knife thrust, swerving behind cover in a firefight,
jumping clear of an ambush.
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| STR | END | DEX | AGL | INT | WIL | EMP | PCN |
| | | | 4x | | 1x | | 1x |
|
Stealth
Blending into a crowd, hiding in a shadow, sneaking through a door before it closes, slipping
past a patrolling squadcar.
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| STR | END | DEX | AGL | INT | WIL | EMP | PCN |
| | | | 1x | 1x | 1x | | 1x |
|
Brawling
Fighting with your bare hands: general fistfighting and dirty infighting styles.
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| STR | END | DEX | AGL | INT | WIL | EMP | PCN |
| 1x | | | 1x | | | | |
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Knife
Fighting and parrying with combat knives, utility knives, and small blades.
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| STR | END | DEX | AGL | INT | WIL | EMP | PCN |
| | | 1x | 1x | | | | |
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Swords
Fencing, parrying, slashing, and stabbing with swords.
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| STR | END | DEX | AGL | INT | WIL | EMP | PCN |
| | | 1x | 1x | | | | |
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Martial Arts
General martial-arts prowess with oriental weapons, disarming and kicking away an opponent's weapon.
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| STR | END | DEX | AGL | INT | WIL | EMP | PCN |
| 1x | | 1x | 1x | | 2x | | 1x |
|
Offensive Martial Arts
Martial arts prowess with offensive styles: Kung Fu and Tae Kwon Do.
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| STR | END | DEX | AGL | INT | WIL | EMP | PCN |
| 1x | 1x | 1x | 1x | | 3x | | 1x |
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Defensive Martial Arts
Martial arts prowess with defensive styles: Aikijujitsu and Taijitsu.
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| STR | END | DEX | AGL | INT | WIL | EMP | PCN |
| 1x | 1x | | 1x | | 3x | | 1x |
|
Melee
Close-quarters combat: fighting with axes, pole-arms, spears, bashing weapons: anything that's
not a sword, knife, your bare hands, or a martial art fighting style.
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| STR | END | DEX | AGL | INT | WIL | EMP | PCN |
| 1x | | | 2x | | | | |
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First-Aid
Applying direct pressure to a gunshot wound, using a medkit to stitch up a sword slash,
treating napalm burns.
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| STR | END | DEX | AGL | INT | WIL | EMP | PCN |
| | | | | 1x | | 2x | |
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Cyberdoc
Ripping a cybermed implant out of a boosterganger's body, installing it back into your friend
without causing permanent tissue damage.
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| STR | END | DEX | AGL | INT | WIL | EMP | PCN |
| | | | | 1x | | 1x | 1x |
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Surgery
Ripping organs from a corpse, repairing limbs on a patient, sewing up critical wounds, grafting
cloned tissue onto a patient.
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| STR | END | DEX | AGL | INT | WIL | EMP | PCN |
| | | 1x | | 2x | | 1x | 1x |
|
Diagnosis
Finding the source of your pointman's bleeding, figuring out why he can't feel his legs,
evaluating the condition of his collapsed lung, diagnosing a chronic illness.
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| STR | END | DEX | AGL | INT | WIL | EMP | PCN |
| | | | | 1x | | 1x | 2x |
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Mechanics
Repairing a dented fender, installing armor plating, hooking up a vehicle weapon, inspecting an
explosive warhead.
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| STR | END | DEX | AGL | INT | WIL | EMP | PCN |
| | | 1x | | 1x | | | 1x |
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Electronics
Hotwiring a vehicle, replacing a fried weapon panel, installing a new car alarm, rewiring a
fried cyberdeck.
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| STR | END | DEX | AGL | INT | WIL | EMP | PCN |
| | | 1x | | 2x | | | 1x |
|
Gun Tech
Retooling a gun barrel, freeing up a jammed pistol, hooking up a rifle smartlink, assembling a
sniper scope from spare parts, inspecting an unknown firearm.
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| STR | END | DEX | AGL | INT | WIL | EMP | PCN |
| | | 1x | | 1x | | | 1x |
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Biker
Driving a motorcycle in a firefight, dodging around a crowd of rioters, jousting another bike-ganger,
swerving behind a dumpster to avoid a rocket-propelled grenade.
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| STR | END | DEX | AGL | INT | WIL | EMP | PCN |
| | | | 1x | | | | 1x |
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Driver
Swerving a car through gunfire, evading missiles, running a roadblock,
avoiding a boulder while offroading.
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| STR | END | DEX | AGL | INT | WIL | EMP | PCN |
| | | 1x | | | | | 1x |
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Pilot
Landing an AV, strafing a tank, dodging SAMs.
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| STR | END | DEX | AGL | INT | WIL | EMP | PCN |
| | | 1x | 1x | 1x | | | 1x |
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Gunnery
Guiding a turret cannon, pointing a machinegun while the driver guides the armored car.
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| STR | END | DEX | AGL | INT | WIL | EMP | PCN |
| 1x | | | 1x | 1x | | | 1x |
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